Yuga Ohdo
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Main: 39
ATK:
2400
DEF:
2000
"Ether Seeker" + "Ether Finder" [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of your Deck. [EFFECT] This card gains 600 ATK until the end of this turn. Then, you can place 1 Normal Monster from your Graveyard on top of your Deck.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
2900
DEF:
2400
"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.
ATK:
1300
DEF:
100
[REQUIREMENT] Send 3 face-up monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or lower Spellcaster Type monster from your Graveyard face-up to your field. Then, if you Special Summoned "Sevens Road Magician" by this effect, you can Special Summon 1 "Sevens Road Witch" from your Graveyard face-up to your field.
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.
Main: 39
ATK:
2400
DEF:
2000
"Ether Seeker" + "Ether Finder" [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of your Deck. [EFFECT] This card gains 600 ATK until the end of this turn. Then, you can place 1 Normal Monster from your Graveyard on top of your Deck.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
2900
DEF:
2400
"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.
ATK:
1300
DEF:
100
[REQUIREMENT] Send 3 face-up monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or lower Spellcaster Type monster from your Graveyard face-up to your field. Then, if you Special Summoned "Sevens Road Magician" by this effect, you can Special Summon 1 "Sevens Road Witch" from your Graveyard face-up to your field.
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.
ATK:
1500
DEF:
0
A magician who enjoys being as free as the wind blows. His selfish behavior will eventually bind his future.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1500
DEF:
0
A magician with burning passion. His feelings eventually burned up his own heart.
ATK:
1500
DEF:
0
A magician who carries the pride of his family in his heart. On that day, he left his hometown as if he were on the run.
ATK:
1200
DEF:
500
A swordsman of the shooting stars with unknown powers, capable of carving open a miraculous path.
ATK:
1600
DEF:
1000
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher, DARK Attribute, Spellcaster Type monster from your hand, face-up to your field. If you Special Summoned "Sevens Road Magician" by this effect, this card gains 400 ATK until the end of this turn.
ATK:
1300
DEF:
100
[REQUIREMENT] Send 3 face-up monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or lower Spellcaster Type monster from your Graveyard face-up to your field. Then, if you Special Summoned "Sevens Road Magician" by this effect, you can Special Summon 1 "Sevens Road Witch" from your Graveyard face-up to your field.
[REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.
ATK:
1600
DEF:
1800
[REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot attack other face-up Spellcaster Type monsters.
ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Spellcaster Type Monster from your hand to the Graveyard. [EFFECT] Draw 1 Card
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.
ATK:
2900
DEF:
2400
"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.
[REQUIREMENT] You have a face-up Spellcaster Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
ATK:
2400
DEF:
2000
"Ether Seeker" + "Ether Finder" [REQUIREMENT] Place 1 "Fusion" from your Graveyard on either the top or bottom of your Deck. [EFFECT] This card gains 600 ATK until the end of this turn. Then, you can place 1 Normal Monster from your Graveyard on top of your Deck.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Main: 30
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
200
DEF:
0
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 Attack Position monster on your opponent's field to face-down Defense Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flap Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.
Main: 30
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
200
DEF:
0
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 Attack Position monster on your opponent's field to face-down Defense Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flap Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.
ATK:
1500
DEF:
0
A race of dragonoids that have transformed from being mere dragons. They demonstrate both great cunning and agility, and can wield their tablets when they attack as both swords and shields.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
ATK:
0
DEF:
1500
A rare electronic lifeform in the Network World. They don't like fighting and grow by eating Bugs.
ATK:
1400
DEF:
0
[REQUIREMENT] You Normal Summoned this card this turn and have another face-up Dragon Type monster on your field. [EFFECT] Inflict damage to your opponent equal to [the number of monsters on their field] x 100.
ATK:
500
DEF:
500
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 Level 5 or higher Dragon Type monster from your Graveyard to your hand.
ATK:
2500
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Destroy all face-up monsters with 1500 or less ATK on your opponent's field. Then, this card gains ATK equal to [the number of monsters destroyed by this effect] x 300 until the end of this turn.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Choose up to 7 Dragon Type monsters in your Graveyard. Inflict damage to your opponent equal to [the number of chosen monsters] x 100, and this card gains ATK equal to [the number of chosen monsters] x 100 until the end of this turn. Then, shuffle the chosen monsters into the Deck.
ATK:
0
DEF:
200
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 face-down monster on your opponent's field to face-up Attack Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flip Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
200
DEF:
0
[REQUIREMENT] Send 1 Dragon Type monster from your hand to the Graveyard. [EFFECT] Change 1 Attack Position monster on your opponent's field to face-down Defense Position. Then, if the only face-up monsters on your field are Dragon Type monsters, you can Special Summon 1 "Flap Dragon" from your Graveyard to your field in face-up Defense Position.
ATK:
300
DEF:
1300
[REQUIREMENT] Your opponent has a face-up Level 7 or higher monster on their field and you have 2 face-up non-Level 3 Dragon Type monsters on your field. [EFFECT] Draw 1 card.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.
[REQUIREMENT] You have a face-up Dragon Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
Main: 30
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
400
DEF:
200
[REQUIREMENT] If you have 3 or more Insect Type monsters in your Graveyard, send the top card of your Deck to the Graveyard. [EFFECT] This turn, 1 face-up Level 8 or lower Insect Type monster on your field gains 200 ATK and can make up to 2 attacks on monsters.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if an Insect Type monster(s) is among the cards sent, this card gains ATK equal to [the number of monsters sent to the Graveyard by this effect] x 400 until the end of this turn.
[REQUIREMENT] Shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] All face-up Insect Type monsters on your field gain 300 ATK until the end of this turn. Then, if your opponent has a face-up Insect Type monster on their field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.
Main: 30
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
400
DEF:
200
[REQUIREMENT] If you have 3 or more Insect Type monsters in your Graveyard, send the top card of your Deck to the Graveyard. [EFFECT] This turn, 1 face-up Level 8 or lower Insect Type monster on your field gains 200 ATK and can make up to 2 attacks on monsters.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if an Insect Type monster(s) is among the cards sent, this card gains ATK equal to [the number of monsters sent to the Graveyard by this effect] x 400 until the end of this turn.
[REQUIREMENT] Shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] All face-up Insect Type monsters on your field gain 300 ATK until the end of this turn. Then, if your opponent has a face-up Insect Type monster on their field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.
ATK:
1500
DEF:
0
A type of beetle that fights over dark tree sap. It has more power than you can even imagine.
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Insect Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.
[REQUIREMENT] When your opponent Normal Summons a monster with 2500 or more ATK, send 1 monster from your field to the Graveyard. [EFFECT] Place that Normal Summoned monster on the bottom of the owner's Deck.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] If 2 or more face-up Insect Type monsters are on the field, send 1 card from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, you can destroy 1 Spell/Trap Card on your opponent's field.
[REQUIREMENT] Shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] All face-up Insect Type monsters on your field gain 300 ATK until the end of this turn. Then, if your opponent has a face-up Insect Type monster on their field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.
ATK:
100
DEF:
1000
[REQUIREMENT] If you have another face-up Insect Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field becomes Insect Type this turn.
ATK:
1700
DEF:
1400
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Insect Type monster on your opponent's field loses 800 ATK/DEF until the end of this turn.
ATK:
2500
DEF:
1700
[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 face-up Level 5-8 Insect Type monster on your opponent's field. This turn, you can only attack with Insect Type monsters.
ATK:
400
DEF:
200
[REQUIREMENT] If you have 3 or more Insect Type monsters in your Graveyard, send the top card of your Deck to the Graveyard. [EFFECT] This turn, 1 face-up Level 8 or lower Insect Type monster on your field gains 200 ATK and can make up to 2 attacks on monsters.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1200
DEF:
0
[REQUIREMENT] Shuffle 1 Insect Type monster from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses 300 ATK until the end of this turn. Then, you can make that monster become Insect Type until the end of this turn.
ATK:
2400
DEF:
1600
[REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if an Insect Type monster(s) is among the cards sent, this card gains ATK equal to [the number of monsters sent to the Graveyard by this effect] x 400 until the end of this turn.
ATK:
100
DEF:
1500
Ants who always give thanks to their comrades for their support. They're determined to further increase the number of their allies.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
Main: 33
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
500
DEF:
500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.
ATK:
1400
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
ATK:
2400
DEF:
1800
[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
Main: 33
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
500
DEF:
500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.
ATK:
1400
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
ATK:
2400
DEF:
1800
[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
ATK:
500
DEF:
500
[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
2400
DEF:
1800
[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.
[REQUIREMENT] When your opponent Normal Summons a monster with 2500 or more ATK, send 1 monster from your field to the Graveyard. [EFFECT] Place that Normal Summoned monster on the bottom of the owner's Deck.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
ATK:
2500
DEF:
1500
[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.
ATK:
1400
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.
[REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.
ATK:
1200
DEF:
200
[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
ATK:
500
DEF:
900
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
ATK:
200
DEF:
1000
[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.
Main: 30
ATK:
1100
DEF:
200
[REQUIREMENT] You have a face-up Beast Type Normal Monster on your field. [EFFECT] Set 1 "Meet and Greed" or 1 "Wooly Wonderland - Graveyard Grudge" from your Graveyard in your Spell & Trap Zone. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can gain 600 LP.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
2500
DEF:
1600
Baa-dum, baa-dum, baa-dum, baa-dum, baaaaa-dum! The sheep's in the meadow, the cow's in the corn! You can call me "miss", but i'm actually Wooly Wonderland royalty. I'm never sheepish about chowing on paper (even if it happens to be an important letter).
[REQUIREMENT] Send 2 cards from your hand to the Graveyard. [EFFECT] 1 face-up Beast Type Normal Monster on your field can make 3 attacks on monsters this turn. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can make all face-up Effect Monsters on your opponent's field lose 500 ATK until the end of this turn.
Main: 30
ATK:
1100
DEF:
200
[REQUIREMENT] You have a face-up Beast Type Normal Monster on your field. [EFFECT] Set 1 "Meet and Greed" or 1 "Wooly Wonderland - Graveyard Grudge" from your Graveyard in your Spell & Trap Zone. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can gain 600 LP.
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
ATK:
2500
DEF:
1600
Baa-dum, baa-dum, baa-dum, baa-dum, baaaaa-dum! The sheep's in the meadow, the cow's in the corn! You can call me "miss", but i'm actually Wooly Wonderland royalty. I'm never sheepish about chowing on paper (even if it happens to be an important letter).
[REQUIREMENT] Send 2 cards from your hand to the Graveyard. [EFFECT] 1 face-up Beast Type Normal Monster on your field can make 3 attacks on monsters this turn. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can make all face-up Effect Monsters on your opponent's field lose 500 ATK until the end of this turn.
[REQUIREMENT] Send 2 cards from your hand to the Graveyard. [EFFECT] 1 face-up Beast Type Normal Monster on your field can make 3 attacks on monsters this turn. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can make all face-up Effect Monsters on your opponent's field lose 500 ATK until the end of this turn.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
ATK:
2500
DEF:
1600
Baa-dum, baa-dum, baa-dum, baa-dum, baaaaa-dum! The sheep's in the meadow, the cow's in the corn! You can call me "miss", but i'm actually Wooly Wonderland royalty. I'm never sheepish about chowing on paper (even if it happens to be an important letter).
ATK:
3000
DEF:
3000
This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
[REQUIREMENT] You have 2 or more face-up Beast and/or Beast-Warrior Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can shuffle 1 Field Spell Card from your Graveyard into the Deck.
ATK:
0
DEF:
1500
The newcomer of the Wooly Wonderland flock. A dyed-in-the-wool slacker.
ATK:
1500
DEF:
1200
This monster moves so fast that it looks like an illusion to mortal eyes.
ATK:
1100
DEF:
200
[REQUIREMENT] You have a face-up Beast Type Normal Monster on your field. [EFFECT] Set 1 "Meet and Greed" or 1 "Wooly Wonderland - Graveyard Grudge" from your Graveyard in your Spell & Trap Zone. Then, if you have a face-up "Princess of the Flock - Miss Mutton" on your field, you can gain 600 LP.
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.
ATK:
100
DEF:
100
[REQUIREMENT] If you have no other monsters on your field, place 1 Beast Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Add 1 Beast Type Normal Monster from your Graveyard to your hand.
ATK:
1300
DEF:
400
[REQUIREMENT] If you have a face-up Beast Type monster on your field other than this card, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 200 ATK/DEF until the end of this turn.
ATK:
1100
DEF:
800
A beast soldier derived from dragons, it is small for a Dragon Type. Moving very quickly, this monster is an excellent strategist.
ATK:
1600
DEF:
1700
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Increase the Level of 1 face-up Spellcaster Type monster on your field by 2 and its ATK by 200 until the end of this turn.
[REQUIREMENT] If you have a face-up Level 7 or higher Spellcaster Type monster on your field, send 1 FIRE Attribute monster from your hand to the Graveyard. [EFFECT] Inflict damage to your opponent equal to [the number of cards on their field] x 400.
ATK:
1900
DEF:
1800
A flying dragon with four wings housing some very dangerous blades.
[REQUIREMENT] None [EFFECT] Inflict 200 damage to your opponent.
ATK:
2000
DEF:
500
A magical sword that uses a flame spirit puppet to wield itself. It is said that the sword recognizes the one who can best the flame spirit as its true wielder.
ATK:
1100
DEF:
100
The former familiar of a well-known magician. At some point its magical power surpassed that of its master, and it now toys with its foes by manipulating flames at will.
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